Objects which have to be deleted manually extend the type agent since patch 1.24b. It allows defining functions and global variables. JASS is statically typed, event-driven and procedural. The script Blizzard.j contains JASS functions and variables which are used for Blizzard's own Warcraft III maps. Warcraft III contains the two files common.j and common.ai which declare native functions which can be used in JASS scripts. JASS is the scripting language used by Warcraft III to define the logic of a game. Warcraft III brings several custom file formats which have to be understood to modify the game properly. vjassdoc: For generating an HTML API documentation.wc3lib: For updating trigger data, trigger strings and map translations.These are the development dependencies of this modification: The latest setups contain the development files, too.
WARCRAFT 3 WORLD EDITOR CHOOSE ANIMATION PLAYED CASTING AN ABILITY INSTALL
InstallationÄownload the installation setup from the ModDB to install the actual release of this modification. Previous releases required versions with the same tags from the now deprecated repository: asl. The model, texture and sound resources are not part of this repository.Īll releases are tagged in the repository: GIT releases. Since I have pushed the history of binary map and campaign files as well, the history became quite big. If cloning the repository takes too long, you can make a shallow clone or reduce the clone depth and not clone the whole history.